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Girls und Panzer
Girls und Panzer
7.4•2012•U/A 16+•12 Episodes

You may have heard of kung fu, but the girls at Oarai High School practice gun-fu—really, really BIG 75mm gun-fu, in fact. It's called Sensha-do, and it's the martial art of operating armored tanks! They take it seriously too, and since winning the national Sensha-do championship is such a huge deal at Oarai, they sometimes go to extreme ends in order to get the best students from Panzer class to sign up. Which is how Miho Nishizumi, who HATES operating tanks, gets drafted to join doomsday-driven driver Mako, even-triggered gunner Hana, highly receptive radio operator Saori and combustible tank-fangirl and loader Yukari as the incomparable Anko Team. They may not be on the half-track to fame and fortune, and maybe a few of them would rather shop for tank tops than become tops in tanks, but once their focus is locked and loaded, they're absolutely driven. (Source: Sentai Filmworks)

Action|Comedy|Sports
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Characters

Miho Nishizumi

Miho Nishizumi

Saori Takebe

Saori Takebe

Hana Isuzu

Hana Isuzu

Yukari Akiyama

Yukari Akiyama

Mako Reizei

Mako Reizei

Anzu Kadotani

Anzu Kadotani

Yuzu Koyama

Yuzu Koyama

Momo Kawashima

Momo Kawashima

Noriko Isobe

Noriko Isobe

Taeko Kondou

Taeko Kondou

Shinobu Kawanishi

Shinobu Kawanishi

Akebi Sasaki

Akebi Sasaki

Takako Suzuki

Takako Suzuki

Riko Matsumoto

Riko Matsumoto

Takeko Nogami

Takeko Nogami

Kiyomi Sugiyama

Kiyomi Sugiyama

Azusa Sawa

Azusa Sawa

Ayumi Yamagou

Ayumi Yamagou

Saki Maruyama

Saki Maruyama

Karina Sakaguchi

Karina Sakaguchi

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Episodes

  1. 1

    I'll Take Up Sensha-dō!

    Miho wanted to attend a school that didn’t offer Tankery and she thought she did. But when the student council gives her an offer she can’t refuse, her past comes to haunt her.

    Miho wanted to attend a school that didn’t offer Tankery and she thought she did. But when the student council gives her an offer she can’t refuse, her past comes to haunt her.

    Play
  2. 2

    I'll Board the Tank!

    With 5 tanks found, the Tankery class split into teams and stage their first mock battle.

    With 5 tanks found, the Tankery class split into teams and stage their first mock battle.

    Play
  3. 3

    I'll Join the Fight!

    Mako, who is revealed to be a childhood friend of Saori, joins the others on the tank, which soon comes across a perilous bridge which Hana has trouble navigating. After a hit from enemy fire knocks Hana unconscious, Mako takes over as driver and manages to safely navigate to the middle of the bridge. There, they manage to find perfect cover from enemy fire whilst Yukari takes out the enemy tanks, securing victory for Miho's team. Whilst celebrating their victory, the team decides that Miho should be the commander, with the roles of radio operator, gunner, driver and loader assigned to Saori, Hana, Mako and Yukari respectively, before going shopping for things to make the tank more comfortable. Later, the students are informed of an upcoming friendly battle against St. Gloria's Girls Academy, of which Miho is assigned as the commander for the school's team.

    Mako, who is revealed to be a childhood friend of Saori, joins the others on the tank, which soon comes across a perilous bridge which Hana has trouble navigating. After a hit from enemy fire knocks Hana unconscious, Mako takes over as driver and manages to safely navigate to the middle of the bridge. There, they manage to find perfect cover from enemy fire whilst Yukari takes out the enemy tanks, securing victory for Miho's team. Whilst celebrating their victory, the team decides that Miho should be the commander, with the roles of radio operator, gunner, driver and loader assigned to Saori, Hana, Mako and Yukari respectively, before going shopping for things to make the tank more comfortable. Later, the students are informed of an upcoming friendly battle against St. Gloria's Girls Academy, of which Miho is assigned as the commander for the school's team.

    Play
  4. 4

    I'll Do My Best As Commander!

    Tank malfunctions, deserters, and trigger happy gunners. Miho will have her hands full if Oarai Academy is to survive their first match.

    Tank malfunctions, deserters, and trigger happy gunners. Miho will have her hands full if Oarai Academy is to survive their first match.

    Play
  5. 5

    An Experienced Sherman Army Corps!

    Miho's uneasiness about the tournament is worsened after a run in with her sister, Maho. Noticing Miho's worry, Yukari decides to infiltrate Saunders University High School to gather intel on their opponents for Miho to use as reference. As the others visit her house, Yukari's parents thank them for becoming her friends, as she didn't have any due to her tank obsession. The match against Saunders soon begins and the Rabbit team is soon put under pressure by Saunders' numbers. As Miho manages to get them to safety, she discovers that Saunders is using a radio interceptor balloon to eavesdrop on their communications. With this knowledge in hand, Miho manages to use this to their advantage in order to lay a trap for Saunders, managing to take out one of their tanks.

    Miho's uneasiness about the tournament is worsened after a run in with her sister, Maho. Noticing Miho's worry, Yukari decides to infiltrate Saunders University High School to gather intel on their opponents for Miho to use as reference. As the others visit her house, Yukari's parents thank them for becoming her friends, as she didn't have any due to her tank obsession. The match against Saunders soon begins and the Rabbit team is soon put under pressure by Saunders' numbers. As Miho manages to get them to safety, she discovers that Saunders is using a radio interceptor balloon to eavesdrop on their communications. With this knowledge in hand, Miho manages to use this to their advantage in order to lay a trap for Saunders, managing to take out one of their tanks.

    Play
  6. 6

    The First Round Reaches Its Climax!

    As Miho once again uses the radio interceptor to lure the rest of Saunders away, the Duck Team manage to find Alisa's tank and lures it into an ambush by the other Ooarai tanks. After learning the truth about the radio interception, Saunders' commander Kay sends an equal number of tanks to pursue Ooarai as they chase after Alisa, taking out both the Rabbit and Duck teams. Despite the grim situation, Miho calms her nerves and urges her teammates not to give up. Climbing up to the top of the ridge, the Anglerfish Team manage to take out Alisa's tank before they are taken out themselves, winning the match. After Kay commends Miho on her victory and takes her leave, Mako receives a call that her grandmother has been taken into hospital. Hearing about this, Maho allows Mako and Saori to take her helicopter back to Ooarai to see her.

    As Miho once again uses the radio interceptor to lure the rest of Saunders away, the Duck Team manage to find Alisa's tank and lures it into an ambush by the other Ooarai tanks. After learning the truth about the radio interception, Saunders' commander Kay sends an equal number of tanks to pursue Ooarai as they chase after Alisa, taking out both the Rabbit and Duck teams. Despite the grim situation, Miho calms her nerves and urges her teammates not to give up. Climbing up to the top of the ridge, the Anglerfish Team manage to take out Alisa's tank before they are taken out themselves, winning the match. After Kay commends Miho on her victory and takes her leave, Mako receives a call that her grandmother has been taken into hospital. Hearing about this, Maho allows Mako and Saori to take her helicopter back to Ooarai to see her.

    Play
  7. 7

    Up Next is Anzio!

    Ooarai is doing well but the need to for additional tanks leads the group to searching the entire ship for new firepower.

    Ooarai is doing well but the need to for additional tanks leads the group to searching the entire ship for new firepower.

    Play
  8. 8

    We're Fighting Pravda!

    Ooarai has gotten cocky with their recent victories and the upcoming match against Pravda will bring them back to earth.

    Ooarai has gotten cocky with their recent victories and the upcoming match against Pravda will bring them back to earth.

    Play
  9. 9

    Last Ditch Effort!

    The news of the school closure has hit the moral of the team hard. The offer of surrender is beginning to look more tempting as the hours creep on, but Nishizumi has other plans.

    The news of the school closure has hit the moral of the team hard. The offer of surrender is beginning to look more tempting as the hours creep on, but Nishizumi has other plans.

    Play
  10. 10

    Classmates!

    The final battle is coming up and students are approaching Nishizumi in hopes of joining Tankery. The Tankery club is on the lookout for new tanks.

    The final battle is coming up and students are approaching Nishizumi in hopes of joining Tankery. The Tankery club is on the lookout for new tanks.

    Play
  11. 11

    The Battle Gets Fierce

    Ōarai manages to escape Kuromorimine's ambush by using a smokescreen to conceal their retreat, where they take up defensive positions on top of a hill. A fierce battle begins, with Ōarai managing to disable several of Kuromorimine's tanks. Thanks to a distraction created by the Student Council, the Ōarai manages to retreat again while Kuromorimine stops to regroup. However, in order to reach their destination, Ōarai has to cross a deep river. Unfortunately, Rabbit Team's M3 Lee stalls in the river. Faced with leaving Rabbit Team behind or risk having Kuromorimine catch up to them, Miho is reminded of her previous finals match. However, the rest her crew encourages her to go and help Rabbit Team, much to her relief. Miho takes a rope and leaps across several of Ōarai's tanks in order to reach Rabbit Team, and the other tanks tow the Rabbit Team out of the river. They then make their way to a nearby town, destroying a bridge to force Kuromorimine to take the long way around.

    Ōarai manages to escape Kuromorimine's ambush by using a smokescreen to conceal their retreat, where they take up defensive positions on top of a hill. A fierce battle begins, with Ōarai managing to disable several of Kuromorimine's tanks. Thanks to a distraction created by the Student Council, the Ōarai manages to retreat again while Kuromorimine stops to regroup. However, in order to reach their destination, Ōarai has to cross a deep river. Unfortunately, Rabbit Team's M3 Lee stalls in the river. Faced with leaving Rabbit Team behind or risk having Kuromorimine catch up to them, Miho is reminded of her previous finals match. However, the rest her crew encourages her to go and help Rabbit Team, much to her relief. Miho takes a rope and leaps across several of Ōarai's tanks in order to reach Rabbit Team, and the other tanks tow the Rabbit Team out of the river. They then make their way to a nearby town, destroying a bridge to force Kuromorimine to take the long way around.

    Play
  12. 12

    This Fight Won't Be Dismissed!

    Ōarai's team manages to defeat the Maus through a team effort, but Turtle Team's tank is damaged and disabled. The main Kuromorimine force descends on the town. In the fierce fighting, Ōarai's tanks are picked off, but Leopon's team blocks off a doorway, cutting off Miho and Maho's tanks from the rest of Black Forest's forces. A tank duel ensues between them, and Miho barely emerges victorious, winning the match in the process. The Ōarai crew and their fans celebrate their victory, ending with a parade through the town.

    Ōarai's team manages to defeat the Maus through a team effort, but Turtle Team's tank is damaged and disabled. The main Kuromorimine force descends on the town. In the fierce fighting, Ōarai's tanks are picked off, but Leopon's team blocks off a doorway, cutting off Miho and Maho's tanks from the rest of Black Forest's forces. A tank duel ensues between them, and Miho barely emerges victorious, winning the match in the process. The Ōarai crew and their fans celebrate their victory, ending with a parade through the town.

    Play