Suigintou


Each decision we make in life leads us down a different path. Have you ever wondered what would be if the path not chosen weren't lost to the chaos of the universe? For Jun Sakurada, just such an opportunity is presented to him in his darkest hour: a chance to communicate with a future version of himself who did not win the key and bring forth the Rozen Maidens, and a chance to fix the shattered remains of his own world. For Jun-who-did-not-win, the messages from his younger self represent a beacon of light in his mediocre and disappointing existence. When the adult Jun discovers a box with parts and building instructions for a familiar red-dressed doll, the goal becomes clear: revive Shinku in his world to save both worlds from succumbing to the evils of Kirakisho, the seventh Rozen Maiden in a desperate search for a body and master. The Alice Game will become a war of dimensions as two worlds hang by the threads of fate. (Source: Sentai Filmworks)
The story of the Rozen Maidens is retold, leading to a new tale of the eternal power struggle.
Jun continues to live a normal life, but things when a package arrives in the mail.
Jun continues to get messages from his younger self.
Jun wakes up and finds a completed Shinku and embroils himself further in the Alice Game.
Suigintou's journey to Shinku is revealed.
Shinku and Suigintou call a truce; adult Jun is humiliated.
Adult Jun works on a new doll behind Shinku's back; young Jun is at a loss.
Adult Jun's new doll is completed but is missing its head.
Adult Jun, Suigintou and Shinku have no choice but to fight after Kirakisho shows her true self.
A familiar face returns and tries to reclaim what is hers; young Jun and adult Jun meet.
Souseiseki sets out to restart the big clock and strikes a deal with Suigintou.
The Rozen Maidens and Juns part ways; Suigintou looks for Megu.
Jun thinks he has returned to his normal life; Shinku and the other dolls approach a new challenge.