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Rave Master
Rave Master
6.7•2001•U/A 16+•51 Episodes

Fifty years ago, an epic war raged between the forces of light and shadow, ending with an explosion that scattered the light's precious Rave Stones. Now, young Haru Glory, the new Rave Master, must uncover these legendary Rave Stones, the only force powerful enough to defeat the evil of the Shadow Stones. Armed with the magical Decaforce Sword, Haru joins forces with Elie, a spunky girl with a hidden past, and a lovable creature named Plue. Together they attempt to unlock the secret to their destiny. It is a journey of heroism and self-discovery. It is the adventure of a lifetime. (Source: TOKYOPOP)

Adventure|Comedy|Fantasy|Romance
Watch NowAnime

Characters

Elie

Elie

Haru Glory

Haru Glory

Hamrio Musica

Hamrio Musica

Plue

Plue

Griffon Kato

Griffon Kato

Sieghart

Sieghart

Cattleya Glory

Cattleya Glory

Lucia Raregroove

Lucia Raregroove

Java Let Dahaka

Java Let Dahaka

Rosa

Rosa

Gale Glory

Gale Glory

Gale Raregroove

Gale Raregroove

Remi

Remi

Solacido

Solacido

Jegan

Jegan

Franken Billy

Franken Billy

Lilith

Lilith

Ruby

Ruby

Julius

Julius

Berial

Berial

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Episodes

  1. 1

    The Rave Master, Part 1

    This episode opens up with a flashback 50 years ago with a guy fighting a monster with a pink crystal-like front. We then go to the present where we see a boy named Haru in Hip Hop City looking for something called Plue. He goes into a casino where he meets a girl, Elie, who's playing and Haru accidently messes up her roulette game. She get's mad so she uses her weapons to tear down the casino. Later, she runs into members of the Shadow Guard, an evil organization. She finds Plue then decides to take him. She runs into Shadow Guard again and they take Plue thinking he's a dog and taking it to a dog track. She goes to watch then helps him from almost getting hurt. Haru then comes in then fights a Shadow Guard who has a crystal and can use carbon monoxide as a weapon. He takes him down eventually and they are escaping from the city.

    This episode opens up with a flashback 50 years ago with a guy fighting a monster with a pink crystal-like front. We then go to the present where we see a boy named Haru in Hip Hop City looking for something called Plue. He goes into a casino where he meets a girl, Elie, who's playing and Haru accidently messes up her roulette game. She get's mad so she uses her weapons to tear down the casino. Later, she runs into members of the Shadow Guard, an evil organization. She finds Plue then decides to take him. She runs into Shadow Guard again and they take Plue thinking he's a dog and taking it to a dog track. She goes to watch then helps him from almost getting hurt. Haru then comes in then fights a Shadow Guard who has a crystal and can use carbon monoxide as a weapon. He takes him down eventually and they are escaping from the city.

    Play
  2. 2

    The Rave Master, Part 2

    Haru and Elie, along with the ""carrot-nosed dog"" Plue, met up with a blond female who to their surprise took refuge in a homemade home deep in the earth. This girl helped those esacpe from the evil known as Shadow Guard. Next on her list was our beggining heros! Though things weren't easy and there were hard fights for Haru, but once given the chance he rose to victory over Shuda. Now recognized as momentary escapees our heros continue to embark on their adventure!

    Haru and Elie, along with the ""carrot-nosed dog"" Plue, met up with a blond female who to their surprise took refuge in a homemade home deep in the earth. This girl helped those esacpe from the evil known as Shadow Guard. Next on her list was our beggining heros! Though things weren't easy and there were hard fights for Haru, but once given the chance he rose to victory over Shuda. Now recognized as momentary escapees our heros continue to embark on their adventure!

    Play
  3. 3

    Release the Beasts, Part 1

    Along the way to Punk Street, Haru encounters the Silver Rhythm Gang and it's brash leader Musica. In town, Plue makes friends with the elderly blacksmith Old Musica (no relation -- or is there?) Once Haru realizes who he is, he begs him to fix his sword. Another leader in the Shadow Guard, Lance learns of the arrival of Haru, the Rave Master, and sees this as his chance to capture the Rave Stones. Elie meets the young Musica from the Silver Rhythm Gang and thinks he's the blacksmith they've been searching for. Haru tells her that he's found the real Musica. During the discussion, they are all attacked by Bis, one of Lance's toughest and biggest goons.

    Along the way to Punk Street, Haru encounters the Silver Rhythm Gang and it's brash leader Musica. In town, Plue makes friends with the elderly blacksmith Old Musica (no relation -- or is there?) Once Haru realizes who he is, he begs him to fix his sword. Another leader in the Shadow Guard, Lance learns of the arrival of Haru, the Rave Master, and sees this as his chance to capture the Rave Stones. Elie meets the young Musica from the Silver Rhythm Gang and thinks he's the blacksmith they've been searching for. Haru tells her that he's found the real Musica. During the discussion, they are all attacked by Bis, one of Lance's toughest and biggest goons.

    Play
  4. 4

    Release the Beasts, Part 2

    While Elie is off getting her 'Tonfa Blasters' upgraded, she is taken hostage by Lance. When Musica tries to intervene, he is unsuccessful in his attempt to rescue her. Lance tells him to find the Rave Master and bring him to Lance's house. Old Musica is still having a hard time believing that Haru is actually the new Rave Master. Haru recalls the day he first met Shiba. Shiba tells Haru the history of the Rave Stones. Old Musica still refuses to work on the sword. His motives are not exactly clear. Musica finds Haru and tells him of Elie's kidnapping. Old Musica knows that Haru will need his sword in order to defeat Lance, so he agrees to fire up his furnace one last time.

    While Elie is off getting her 'Tonfa Blasters' upgraded, she is taken hostage by Lance. When Musica tries to intervene, he is unsuccessful in his attempt to rescue her. Lance tells him to find the Rave Master and bring him to Lance's house. Old Musica is still having a hard time believing that Haru is actually the new Rave Master. Haru recalls the day he first met Shiba. Shiba tells Haru the history of the Rave Stones. Old Musica still refuses to work on the sword. His motives are not exactly clear. Musica finds Haru and tells him of Elie's kidnapping. Old Musica knows that Haru will need his sword in order to defeat Lance, so he agrees to fire up his furnace one last time.

    Play
  5. 5

    Release the Beasts, Part 3

    Old Musica works on the Sword as an impatient Haru looks on. Musica is found outside Lance's house and manages to defeat the Shadow Guard. Inside, Lance's patience is wearing thin. Just as he is about to eliminate Elie, Musica arrives. Musica and Bis battle only to have Musica outwit the powerful, but, intellectually challenged Bis. While finishing the sword, Old Musica tells Haru of his tragic secret. This isn't the only sword that he created. He also made the sword that Lance now uses. The very sword Lance used to destroy Old Musica's entire family. The old blacksmith makes Haru promise to destroy that evil sword.

    Old Musica works on the Sword as an impatient Haru looks on. Musica is found outside Lance's house and manages to defeat the Shadow Guard. Inside, Lance's patience is wearing thin. Just as he is about to eliminate Elie, Musica arrives. Musica and Bis battle only to have Musica outwit the powerful, but, intellectually challenged Bis. While finishing the sword, Old Musica tells Haru of his tragic secret. This isn't the only sword that he created. He also made the sword that Lance now uses. The very sword Lance used to destroy Old Musica's entire family. The old blacksmith makes Haru promise to destroy that evil sword.

    Play
  6. 6

    Release the Beasts, Part 4

    Haru and Lance rage an intense battle. Lance's Beast Sword seems too much for Haru to handle. Lance takes pleasure in the fact he's going to defeat an opponent who uses one of Old Musica's swords. After taking blow after blow, Haru finally discovers the secret to Lance's illusions. He manages to fend off most of Lance's attacks, but when Lance reveals that his sword has more than one attack method, Haru appears doomed.

    Haru and Lance rage an intense battle. Lance's Beast Sword seems too much for Haru to handle. Lance takes pleasure in the fact he's going to defeat an opponent who uses one of Old Musica's swords. After taking blow after blow, Haru finally discovers the secret to Lance's illusions. He manages to fend off most of Lance's attacks, but when Lance reveals that his sword has more than one attack method, Haru appears doomed.

    Play
  7. 7

    Release the Beasts, Part 5

    Old Musica enters the fray, holding to Lance. He orders Haru to destroy them both. Haru realizes what he must do and lunges forward. But, instead of attacking Lance, Haru destroys Lance's Shadow Stone. Without the Shadow Stone, Lance and Haru battle head to head. Haru seems to gain strength as the battle continues and Lance's blows have no effect. Haru knocks Lance's Beast Sword away. Now weaponless, Lance begs for forgiveness. Haru destroys Lance's Beast Sword. Lance's men try to take on the group, but Musica fights them off.

    Old Musica enters the fray, holding to Lance. He orders Haru to destroy them both. Haru realizes what he must do and lunges forward. But, instead of attacking Lance, Haru destroys Lance's Shadow Stone. Without the Shadow Stone, Lance and Haru battle head to head. Haru seems to gain strength as the battle continues and Lance's blows have no effect. Haru knocks Lance's Beast Sword away. Now weaponless, Lance begs for forgiveness. Haru destroys Lance's Beast Sword. Lance's men try to take on the group, but Musica fights them off.

    Play
  8. 8

    Breaking Out

    Musica and gus gang break into a vault. While Hebi, one of the members, is in the vault, he realizes Plue is in his bag! The alarm is triggered and the police end up capturing Plue. Hebi, who was in the vault just moments earlier decides, it's his duty to get Plue back from the police. While trying to convince the police to give Plue back, Musica arrives at the station and turns himself in. Meanwhile, Haru and Ellie are having dinner with the Old Musica. Musica, Plue, and Hebi escape from their jail cells. The policemen find Plue wandering around and realizes Musica and his friend has escaped. Soon, the whole police force is out searching for Musica and the other members of the Silver Rythm Gang. Musica and his gang decides it would be best to leave town, and before they leave, Haru find out that Musica and Old Musica are related (Grandfather and Grandson). Both Musicas know, but doesn't tell the other they know so. After the Silver Rythm Gang and Musica leave town, Haru's sword gets f

    Musica and gus gang break into a vault. While Hebi, one of the members, is in the vault, he realizes Plue is in his bag! The alarm is triggered and the police end up capturing Plue. Hebi, who was in the vault just moments earlier decides, it's his duty to get Plue back from the police. While trying to convince the police to give Plue back, Musica arrives at the station and turns himself in. Meanwhile, Haru and Ellie are having dinner with the Old Musica. Musica, Plue, and Hebi escape from their jail cells. The policemen find Plue wandering around and realizes Musica and his friend has escaped. Soon, the whole police force is out searching for Musica and the other members of the Silver Rythm Gang. Musica and his gang decides it would be best to leave town, and before they leave, Haru find out that Musica and Old Musica are related (Grandfather and Grandson). Both Musicas know, but doesn't tell the other they know so. After the Silver Rythm Gang and Musica leave town, Haru's sword gets f

    Play
  9. 9

    A Bite to Eat

    Haru, Elie, and Plue find a chariot being pulled by an unusual creature with a smaller creature named Griff as the driver. The group continues north where the blacksmith Musica believes the next Rave Stone may be. After finding a spot to camp for the night, Elie takes Plue with her to a natural hot spring located just moments away from where they set up camp. At the hot spring, Elie decides to twist Plue's nose-- and that deflates him! After trying many ways (which includes pumping with air, putting in the ground, filling with water, and many more) to bring Plue back to his normal state, he is still flat. Griff mentions that a special strawberry might be the only cure. Elie takes off by herself to find the berry, and while she is searching for the berry she is attacked by a monster. The monster threatens to eat her, and then Haru shows up just in time to save Elie! Plue is given the special strawberry and returns to his original state.

    Haru, Elie, and Plue find a chariot being pulled by an unusual creature with a smaller creature named Griff as the driver. The group continues north where the blacksmith Musica believes the next Rave Stone may be. After finding a spot to camp for the night, Elie takes Plue with her to a natural hot spring located just moments away from where they set up camp. At the hot spring, Elie decides to twist Plue's nose-- and that deflates him! After trying many ways (which includes pumping with air, putting in the ground, filling with water, and many more) to bring Plue back to his normal state, he is still flat. Griff mentions that a special strawberry might be the only cure. Elie takes off by herself to find the berry, and while she is searching for the berry she is attacked by a monster. The monster threatens to eat her, and then Haru shows up just in time to save Elie! Plue is given the special strawberry and returns to his original state.

    Play
  10. 10

    Sound of Thunder, Part 1

    As the group rides on toward Ska Village, it begins to rain very hard. Elie is affected by the sound of thunder. It seems to trigger some distant memory. When they arrive in Ska Village, they find the town decimated by the rain. The 'Thunder Man' came there five years earlier and brought the rain with him. Elie believes the Thunder Man may be a link to her past. She runs off to find him. Haru gives chase

    As the group rides on toward Ska Village, it begins to rain very hard. Elie is affected by the sound of thunder. It seems to trigger some distant memory. When they arrive in Ska Village, they find the town decimated by the rain. The 'Thunder Man' came there five years earlier and brought the rain with him. Elie believes the Thunder Man may be a link to her past. She runs off to find him. Haru gives chase

    Play
  11. 11

    Sound of Thunder, Part 2

    Elie enters the Thunder Mansion and is immediately confronted by the Thunder Man. But, to her surprise, the entire location is only a movie set. The Thunder Man -- aka 'Go Tindar' -- is actually a movie director. Haru bursts in and inadvertently slams into Go, knocking him unconscious. Go's girlfriend Rosa, who happens to be the leading lady in the film, shows up. She attacks Elie, thinking she's the Rave Master. The attack goes awry and as Rosa is about to be hit by her own weapon, Elie steps in and saves her. She agrees to have Go stop the rain. But when Go wakes up, he is furious and challenges Haru to a fight

    Elie enters the Thunder Mansion and is immediately confronted by the Thunder Man. But, to her surprise, the entire location is only a movie set. The Thunder Man -- aka 'Go Tindar' -- is actually a movie director. Haru bursts in and inadvertently slams into Go, knocking him unconscious. Go's girlfriend Rosa, who happens to be the leading lady in the film, shows up. She attacks Elie, thinking she's the Rave Master. The attack goes awry and as Rosa is about to be hit by her own weapon, Elie steps in and saves her. She agrees to have Go stop the rain. But when Go wakes up, he is furious and challenges Haru to a fight

    Play
  12. 12

    Sound of Thunder, Part 3

    Even though Haru has no squabble with Go, he is forced to accept his challenge and fight him. After a long battle, Haru manages to destroy Go's Shadow Stone. With the cameras rolling, Go gives an overacted performance of defeat. Go agrees to stop the rain and brings forth a giant machine that has been causing the downpour. Go shows Elie a picture of the man she saw in her memory. It is Sieg Hart and Go warns her to stay away from him. Back in town, the villagers are amazed as the rain stops and the sun comes out

    Even though Haru has no squabble with Go, he is forced to accept his challenge and fight him. After a long battle, Haru manages to destroy Go's Shadow Stone. With the cameras rolling, Go gives an overacted performance of defeat. Go agrees to stop the rain and brings forth a giant machine that has been causing the downpour. Go shows Elie a picture of the man she saw in her memory. It is Sieg Hart and Go warns her to stay away from him. Back in town, the villagers are amazed as the rain stops and the sun comes out

    Play
  13. 13

    Under Tremolo Mountain, Part 1

    While searching for the 2nd Rave Stone, Haru, Ellie, and Plue find themselves in Tremolo Mountain. Will Haru and the gang find the 2nd Rave? Or will Shuda and the Shadow Guard get to it first?

    While searching for the 2nd Rave Stone, Haru, Ellie, and Plue find themselves in Tremolo Mountain. Will Haru and the gang find the 2nd Rave? Or will Shuda and the Shadow Guard get to it first?

    Play
  14. 14

    Mysterious Assassin

    Schneider gets Haru, Elie, Plue, and Griff lost in the caves and tunnels of Tremolo Mountain. While they decide to rest for a while, Schneider attempts to murder Haru. Much to his chagrin, he is stopped by Musica in the disguise of a Shadow Guard. Musica explains that he came to Tremolo Mountain to take the Rave Stone for himself. Haru then has a match against Musica, but Elie intervenes. Musica decides to help the others in finding the Rave Stone. Plue helps them find a secret passageway. An inception on a wall, written in an ancient language tells that the Rave Stone is inside. Once inside, they are confront by a Knight of the Blue Sky.

    Schneider gets Haru, Elie, Plue, and Griff lost in the caves and tunnels of Tremolo Mountain. While they decide to rest for a while, Schneider attempts to murder Haru. Much to his chagrin, he is stopped by Musica in the disguise of a Shadow Guard. Musica explains that he came to Tremolo Mountain to take the Rave Stone for himself. Haru then has a match against Musica, but Elie intervenes. Musica decides to help the others in finding the Rave Stone. Plue helps them find a secret passageway. An inception on a wall, written in an ancient language tells that the Rave Stone is inside. Once inside, they are confront by a Knight of the Blue Sky.

    Play
  15. 15

    Under Tremolo Mountain Part 3

    Dearhound reveals a few secrets about himself and the rave stones after Haru proves himself in battle. Not only does Dearhound know Plue, but in a previous life he was one of four Knights of The Blue Sky who fought along side of Sheba and the army of Symphonia to defeat the Shadow Stones, a battle that only Sheba and Plue survived. Returning in the form of his favorite animal, a bear, Dearhound became the guardian of the Rave of knowledge. When all the Rave Stones are gathered their true power will be revealed which will probably have something to do with promoting good and destroy the root of evil so there will never be another war. The Rave of Knowledge gives Haru the power to attack faster then the speed of sound and transform his sword to Silfarion, which is used on Schneider when he sneaks in to the temple to steel it. Giving Haru the Rave Stone, Dearhound is free to pass on, but not before giving us a tantalizing hint that Elie has a mysterious power and resembles the Lady

    Dearhound reveals a few secrets about himself and the rave stones after Haru proves himself in battle. Not only does Dearhound know Plue, but in a previous life he was one of four Knights of The Blue Sky who fought along side of Sheba and the army of Symphonia to defeat the Shadow Stones, a battle that only Sheba and Plue survived. Returning in the form of his favorite animal, a bear, Dearhound became the guardian of the Rave of knowledge. When all the Rave Stones are gathered their true power will be revealed which will probably have something to do with promoting good and destroy the root of evil so there will never be another war. The Rave of Knowledge gives Haru the power to attack faster then the speed of sound and transform his sword to Silfarion, which is used on Schneider when he sneaks in to the temple to steel it. Giving Haru the Rave Stone, Dearhound is free to pass on, but not before giving us a tantalizing hint that Elie has a mysterious power and resembles the Lady

    Play
  16. 16

    Fortress in Flight, Part 1

    Shuda shows up with two henchmen to claim Haru's Rave stone. After dropping Gail Glory's name and destroying Dearhounds shrine to the worriers of Symphonia, Shuda sets the stage for his fight with Haru by abducting them with his mobile fortress Raptopia, in the process causing the entire mountain to fall down on his own men.

    Shuda shows up with two henchmen to claim Haru's Rave stone. After dropping Gail Glory's name and destroying Dearhounds shrine to the worriers of Symphonia, Shuda sets the stage for his fight with Haru by abducting them with his mobile fortress Raptopia, in the process causing the entire mountain to fall down on his own men.

    Play
  17. 17

    Fortress in Flight, Part 2

    We start with everyone feeling the effects of Shuda's shadow stone blasts. Plue is hanging off the edge of the Vanishing Fields battle ground, and below on the mobile fortress, Elie is unconscious. This leaves Musica double teamed by Pasha and the Cyborg. He is holding his own, but doesn't get a victory until Elie wakes up from her nap and takes out the cyborg with her tonfa blaster.

    We start with everyone feeling the effects of Shuda's shadow stone blasts. Plue is hanging off the edge of the Vanishing Fields battle ground, and below on the mobile fortress, Elie is unconscious. This leaves Musica double teamed by Pasha and the Cyborg. He is holding his own, but doesn't get a victory until Elie wakes up from her nap and takes out the cyborg with her tonfa blaster.

    Play
  18. 18

    Fortress in Flight, Part 3

    Can they stop the fortress from exploding? Will the cyborg keep making trouble for them? Is Musica's friend done with the lather, rinse part, and will he repeat in time to pick them up?

    Can they stop the fortress from exploding? Will the cyborg keep making trouble for them? Is Musica's friend done with the lather, rinse part, and will he repeat in time to pick them up?

    Play
  19. 19

    Out of Time, Part 1

    Elie, a seemingly normal girl, frolicks in the waves at the beach with sharped nosed Plue and the scared ""Please Elie! while Haru and Musica enjoy some sun.

    Elie, a seemingly normal girl, frolicks in the waves at the beach with sharped nosed Plue and the scared ""Please Elie! while Haru and Musica enjoy some sun.

    Play
  20. 20

    Out of Time, Part 2

    Elie looks up and finds that Seig Hart has silently appeared before her. The lost young lady addresses this cloaked figure. Seig Hart beckons Miss Elie to follow him through the winding corridors of the city.

    Elie looks up and finds that Seig Hart has silently appeared before her. The lost young lady addresses this cloaked figure. Seig Hart beckons Miss Elie to follow him through the winding corridors of the city.

    Play