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Thunderbirds 2086
Thunderbirds 2086
5.8•1982•U/A 16+•24 Episodes

Thunderbirds 2086 takes place roughly twenty years after the original series (generally accepted as taking place around 2065, though other dates are seen on screen) and chronicles the adventures of the Thunderbirds, a rescue team working for the International Rescue Organisation. Unlike the original International Rescue, which was small-scale and family-oriented, the IRO is a vast organisation comprising numerous branches and overseen by the Federation, the 2086 equivalent of the United Nations. No direct historical connections are identified between the two series, but it can be assumed that the original International Rescue evolved into its 2086 incarnation over those thirty years. The Tracy family are not mentioned in the animated series. In the animated series, the actual team is known as the Thunderbirds, whilst in the original series the name merely referred to their vehicles. The animated series is otherwise very similar to the original, with most episodes revolving around a natural or man-made disaster which the Thunderbirds team must investigate and help resolve. Unlike the original series, Thunderbirds 2086 also has an on-going story arc revolving around a breakaway independence group known as the Shadow Axis, led by the mysterious Star Crusher. There is a heavy intimation in the series that Star Crusher is not human and may be some kind of alien entity. (Source: Wikipedia)

Action|Adventure|Mecha|Sci-Fi
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Episodes

  1. 1

    Firefall

    The Thunderbirds disobey orders and head out into space to aid a close friend who's trapped aboard the space station Rosinante with a critical reactor.

    The Thunderbirds disobey orders and head out into space to aid a close friend who's trapped aboard the space station Rosinante with a critical reactor.

    Play
  2. 2

    Computer Madness

    The lunar colony Moonbase Omega is in peril when its computer goes berserk and imprisons all the residents.

    The lunar colony Moonbase Omega is in peril when its computer goes berserk and imprisons all the residents.

    Play
  3. 3

    One Of A Kind

    A fire breaks out in the Rocky Mountains, endangering all wildlife there. To make matters worse, one of the Thunderbirds is having a breakdown from family troubles.

    A fire breaks out in the Rocky Mountains, endangering all wildlife there. To make matters worse, one of the Thunderbirds is having a breakdown from family troubles.

    Play
  4. 4

    Snowbound

    In the Alps, a monorail is trapped under an avalanche on the eve of a severe storm, and with air running out for the passengers the Thunderbirds must work fast.

    In the Alps, a monorail is trapped under an avalanche on the eve of a severe storm, and with air running out for the passengers the Thunderbirds must work fast.

    Play
  5. 5

    Space Warriors

    The Thunderbirds take on a riot of criminals who broke out of a penitentiary.

    The Thunderbirds take on a riot of criminals who broke out of a penitentiary.

    Play
  6. 6

    Sunburn

    A research spacecraft sent to analyze the Sun starts to malfunction from prolonged exposure to solar radiation, endangering its crew.

    A research spacecraft sent to analyze the Sun starts to malfunction from prolonged exposure to solar radiation, endangering its crew.

    Play
  7. 7

    Fear Factor

    A new member of the Thunderbirds must overcome his fear of failure and agoraphobia when his father is trapped aboard a drifting space station.

    A new member of the Thunderbirds must overcome his fear of failure and agoraphobia when his father is trapped aboard a drifting space station.

    Play
  8. 8

    Fault Line

    The first commercial underwater thermoelectric plant is built on a source of intense geothermal energy... which turns out to be a fault line.

    The first commercial underwater thermoelectric plant is built on a source of intense geothermal energy... which turns out to be a fault line.

    Play
  9. 9

    Shadow Axis

    The Thunderbirds celebrate their first year as a team, but also have their first encounter with the entity known as Star Crusher.

    The Thunderbirds celebrate their first year as a team, but also have their first encounter with the entity known as Star Crusher.

    Play
  10. 10

    Star Crusher

    The Thunderbirds face off with the Shadow Axis over the testing of a newly-designed ion engine, which the Shadow Axis plots to steal.

    The Thunderbirds face off with the Shadow Axis over the testing of a newly-designed ion engine, which the Shadow Axis plots to steal.

    Play
  11. 11

    Shockwave

    The Thunderbirds must cope with a double crisis: they must disable a malfunctioning missile system, and rescue a spacecraft that is drifting into space.

    The Thunderbirds must cope with a double crisis: they must disable a malfunctioning missile system, and rescue a spacecraft that is drifting into space.

    Play
  12. 12

    Guardian

    The Thunderbirds investigate the reappearance of the Guardian, an exploratory spacecraft that disappeared ninety years ago.

    The Thunderbirds investigate the reappearance of the Guardian, an exploratory spacecraft that disappeared ninety years ago.

    Play
  13. 13

    Metal Head

    A computer goes rogue and takes over its Vancouver complex. The Thunderbirds must stop it as well as save the lives of the complex's residents.

    A computer goes rogue and takes over its Vancouver complex. The Thunderbirds must stop it as well as save the lives of the complex's residents.

    Play
  14. 14

    Cloudburst

    When massive hurricanes and typhoons break out in the South Pacific islands, the Thunderbirds race to evacuate its residents.

    When massive hurricanes and typhoons break out in the South Pacific islands, the Thunderbirds race to evacuate its residents.

    Play
  15. 15

    Kudzilla

    The Thunderbirds head to a space station near Mars, where an experiment gone haywire has created a giant monster plant.

    The Thunderbirds head to a space station near Mars, where an experiment gone haywire has created a giant monster plant.

    Play
  16. 16

    Mind Meld

    Moonbase Omega must be evacuated due to toxic alien vapors. But a resident goes wild when she discovers a crystal that grants psychic powers.

    Moonbase Omega must be evacuated due to toxic alien vapors. But a resident goes wild when she discovers a crystal that grants psychic powers.

    Play
  17. 17

    Thunderbolt

    A jumbo aircraft liner, the Thunderbolt, is suddenly disabled and the Thunderbirds must race against time to land it safely.

    A jumbo aircraft liner, the Thunderbolt, is suddenly disabled and the Thunderbirds must race against time to land it safely.

    Play
  18. 18

    Big Deal

    The solar system's largest company, Asteroid Mines Inc., has suffered a series of sabotages on its mining ships carrying the rare material cryolite. The Thunderbirds are sent to investigate and uncover a plot to take over the company itself.

    The solar system's largest company, Asteroid Mines Inc., has suffered a series of sabotages on its mining ships carrying the rare material cryolite. The Thunderbirds are sent to investigate and uncover a plot to take over the company itself.

    Play
  19. 19

    Nightmare

    The Thunderbirds must stop Star Crusher from taking over the Nitroid Space Colony and transforming its residents into cyborgs.

    The Thunderbirds must stop Star Crusher from taking over the Nitroid Space Colony and transforming its residents into cyborgs.

    Play
  20. 20

    Crusader

    The Thunderbirds clear up a toxic spill near a wildlife marina, with the help of an intelligent dolphin named Crusader.

    The Thunderbirds clear up a toxic spill near a wildlife marina, with the help of an intelligent dolphin named Crusader.

    Play