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Fafner

Fafner

6.9•2004•U/A 16+•25 Episodes

Tatsumiyajima is the central island in the middle of a small cluster of islands, in a sleepy backwater of the Japanese isles. Not much happens there, and the island's young people go to school knowing that their lives are likely to remain peaceful and undisturbed. Or so they have been taught... but the truth is different. The fate of mankind is on the line, and Tatsumiyajima is the last line of defense against a hostile and incomprehensible enemy. At the center of it all, fighting for Humanity's continued existence, is the giant robot Fafner, the dragon that guards this final treasure of mankind. (Source: Anime News Network) Note: The last episode aired with a runtime of ~48 minutes as opposed to the standard 24 minute long episode. In the DVD release and subsequent home video releases of the series, the final episode was split into two separate ~24 minute long episodes.

Drama|Mecha|Sci-Fi
Watch NowAnime

Characters

Soushi Minashiro

Soushi Minashiro

Kazuki Makabe

Kazuki Makabe

Maya Toomi

Maya Toomi

Fumihiko Makabe

Fumihiko Makabe

Kouyou Kasugai

Kouyou Kasugai

Shouko Hazama

Shouko Hazama

Tsubaki Minashiro

Tsubaki Minashiro

Kyousuke Mizoguchi

Kyousuke Mizoguchi

Yukie Kariya

Yukie Kariya

Michio Hino

Michio Hino

Canon Memphis

Canon Memphis

Kenji Kondou

Kenji Kondou

Yumiko Toomi

Yumiko Toomi

Chizuru Toomi

Chizuru Toomi

Sakura Kaname

Sakura Kaname

Seri Tatekami

Seri Tatekami

Karin Kuramae

Karin Kuramae

Mamoru Kodate

Mamoru Kodate

Ikumi Nishio

Ikumi Nishio

Chisato Kodate

Chisato Kodate

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Episodes

  1. 1

    Paradise ~ The Beginning

    When an enormous golden being attacks the peaceful Tatsumiya Island, citizens evacuate the surface to underground protective shelters. Soshi urges Kazuki to fight this horrifying adversary by piloting the Fafner Mark XI.

    When an enormous golden being attacks the peaceful Tatsumiya Island, citizens evacuate the surface to underground protective shelters. Soshi urges Kazuki to fight this horrifying adversary by piloting the Fafner Mark XI.

    Play
  2. 2

    Confession ~ Life

    Aboard the Mark XI, Kazuki has a brush with death in his first battle to save the island from the Festum. Soshi tells Kazuki about the secrets of the island. Once a paradise, Tatsumiya is no longer safe from the dangers wrought on the rest of the planet.

    Aboard the Mark XI, Kazuki has a brush with death in his first battle to save the island from the Festum. Soshi tells Kazuki about the secrets of the island. Once a paradise, Tatsumiya is no longer safe from the dangers wrought on the rest of the planet.

    Play
  3. 3

    Labyrinth ~ Truth

    A probe from the New United Nations has threatened to reveal Tatsumiya. As Alvis prepares to move the island to the northwest, students are drafted as new pilots and begin grueling training.

    A probe from the New United Nations has threatened to reveal Tatsumiya. As Alvis prepares to move the island to the northwest, students are drafted as new pilots and begin grueling training.

    Play
  4. 4

    Escape ~ Departure

    Kazuki and Soshi pursue the Festum while Alvis begins to move Tatsumiya Island. Then a New United Nations unit interferes with the plans, moving the battle directly into the island's path.

    Kazuki and Soshi pursue the Festum while Alvis begins to move Tatsumiya Island. Then a New United Nations unit interferes with the plans, moving the battle directly into the island's path.

    Play
  5. 5

    Promise ~ Pledge

    After their discovery of Tatsumiya, the leader of the New United Nations forces Makabe to hand over the Mark VI. Shoko promises Kazuki that she will protect the island as he leaves for battle. Suddenly, another Festum attacks.

    After their discovery of Tatsumiya, the leader of the New United Nations forces Makabe to hand over the Mark VI. Shoko promises Kazuki that she will protect the island as he leaves for battle. Suddenly, another Festum attacks.

    Play
  6. 6

    Soaring Sky ~ Sacrifice

    As the second Festum breaks through both of the island's shields and starts to ravage Alvis' underground shelters, Shoko reacts. Determined to keep her promise to Kazuki, she boards Mark VI to save the island.

    As the second Festum breaks through both of the island's shields and starts to ravage Alvis' underground shelters, Shoko reacts. Determined to keep her promise to Kazuki, she boards Mark VI to save the island.

    Play
  7. 7

    Family ~ Parents and Children

    While the pilots mourn over the devastating loss of their friend, others lament her recklessness. After a combat field test, two pilots are chosen to be a part of a fleet exploring a newly-discovered island almost exactly like their own.

    While the pilots mourn over the devastating loss of their friend, others lament her recklessness. After a combat field test, two pilots are chosen to be a part of a fleet exploring a newly-discovered island almost exactly like their own.

    Play
  8. 8

    Strife ~ Kouyou

    Troops sent to probe the new island's core fall under attack by an army of Festums. When Mizoguchi receives orders to destroy the island with him and Maya trapped underground, one Fafner must fight while the other risks an underwater rescue mission.

    Troops sent to probe the new island's core fall under attack by an army of Festums. When Mizoguchi receives orders to destroy the island with him and Maya trapped underground, one Fafner must fight while the other risks an underwater rescue mission.

    Play
  9. 9

    Assimilation ~ Parting

    Koyo manages to save the two soldiers, but fate doesn't find him so fortunate. Two pilots confront Soshi over whether he is more concerned for Fafner or his friends.

    Koyo manages to save the two soldiers, but fate doesn't find him so fortunate. Two pilots confront Soshi over whether he is more concerned for Fafner or his friends.

    Play
  10. 10

    Disintegration ~ Crossing Paths

    Kazuki receives an answer from Soshi. Later, a student locks himself in the school broadcast room to protest the Arcadian Project after learning his aspirations to leave the island in hopes of fame are dashed.

    Kazuki receives an answer from Soshi. Later, a student locks himself in the school broadcast room to protest the Arcadian Project after learning his aspirations to leave the island in hopes of fame are dashed.

    Play
  11. 11

    Old & New ~ The Neo U.N. Force

    Kazuki takes in a bird's eye view of the outside world for the first time. His refuge from the island quickly takes a turn for the worse when a Festum approaches followed by two foreign mechs--neither party showing peaceful intentions.

    Kazuki takes in a bird's eye view of the outside world for the first time. His refuge from the island quickly takes a turn for the worse when a Festum approaches followed by two foreign mechs--neither party showing peaceful intentions.

    Play
  12. 12

    Absence ~ Desperation

    With Kazuki gone MIA, Kenji and Mamoru are recruited as pilots, just as a long-range firing Festum begins to attack. Mamoru boldly leads the defense with a plan that risks his own safety--but gains his commander's trust.

    With Kazuki gone MIA, Kenji and Mamoru are recruited as pilots, just as a long-range firing Festum begins to attack. Mamoru boldly leads the defense with a plan that risks his own safety--but gains his commander's trust.

    Play
  13. 13

    Erosion ~ Festum

    At the Neo U.N. underground base, Kazuki is told he has the choice to fight or save the human race without fighting. Just as they discover new data and broadcast their plan to use the Mark XI, the base falls under attack.

    At the Neo U.N. underground base, Kazuki is told he has the choice to fight or save the human race without fighting. Just as they discover new data and broadcast their plan to use the Mark XI, the base falls under attack.

    Play
  14. 14

    Awakening ~ Occupation

    While Kazuki and the Human Army battle hordes of Festum, the Neo U.N. invades Tatsumiya--only to find that the island's core has vanished. Hino entrusts data on his most advanced Fafner to Maya, who has arrived to bring Kazuki back.

    While Kazuki and the Human Army battle hordes of Festum, the Neo U.N. invades Tatsumiya--only to find that the island's core has vanished. Hino entrusts data on his most advanced Fafner to Maya, who has arrived to bring Kazuki back.

    Play
  15. 15

    Memory ~ Scream

    Someone who Kazuki thought he'd never see again returns to give him Hino's powerful Mark Sein. During battle with a massive Festum, a childhood memory of Soshi helps him realize his role in protecting Tatsumiya Island.

    Someone who Kazuki thought he'd never see again returns to give him Hino's powerful Mark Sein. During battle with a massive Festum, a childhood memory of Soshi helps him realize his role in protecting Tatsumiya Island.

    Play
  16. 16

    Friends ~ Welcome Home

    A flock of Pleidaes Festum begins to wreak havoc on the island. As controls in the base start to seemingly move on their own, Makabe and his crew are lead to a second control room. The Fafner are grossly overpowered, but one pilot makes a timely return.

    A flock of Pleidaes Festum begins to wreak havoc on the island. As controls in the base start to seemingly move on their own, Makabe and his crew are lead to a second control room. The Fafner are grossly overpowered, but one pilot makes a timely return.

    Play
  17. 17

    Survival ~ Device

    Makabe finally has the upper hand and recovers the island from the Neo U.N., but the Human Army's Colonel leaves Canon behind with orders to destroy the island. It's up to Kazuki to defuse the detached kamikaze pilot.

    Makabe finally has the upper hand and recovers the island from the Neo U.N., but the Human Army's Colonel leaves Canon behind with orders to destroy the island. It's up to Kazuki to defuse the detached kamikaze pilot.

    Play
  18. 18

    Father ~ Memory

    Maya's father returns to discover her medical files had been falsified, preventing her from piloting Fafner. His wife and Yumiko stand trial, facing possible exile from the island--but they aren't the only ones guilty of the offense.

    Maya's father returns to discover her medical files had been falsified, preventing her from piloting Fafner. His wife and Yumiko stand trial, facing possible exile from the island--but they aren't the only ones guilty of the offense.

    Play
  19. 19

    Maya ~ Sight

    Maya displays impressive stability and sharp-shooting skills during her first test flight, but Soshi is reluctant to allow her to fight. But when 5 rare Festum breech the island's shield, the newest pilot gets a chance to prove her worth.

    Maya displays impressive stability and sharp-shooting skills during her first test flight, but Soshi is reluctant to allow her to fight. But when 5 rare Festum breech the island's shield, the newest pilot gets a chance to prove her worth.

    Play
  20. 20

    Lantern ~ Light

    The island commemorates those who've lost their lives fighting for peace at the Bon Festival. Then, when Koyo mysteriously wakes up from his coma, his friends step in to protect him from termination.

    The island commemorates those who've lost their lives fighting for peace at the Bon Festival. Then, when Koyo mysteriously wakes up from his coma, his friends step in to protect him from termination.

    Play