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Transformers The Headmasters
Transformers The Headmasters
5.6•1987•U/A 16+•35 Episodes

Headmasters starts with Galvatron leading a new batch of Destrons to wage war on Seibertron, the Destron Headmasters. The Cybertrons are rescued by the arrival of the Cybertron Headmasters, led by Fortress (Cerebros, the head of Fortress Maximus). It is revealed that Fortress left Seibertron millions of years ago in search of energy, and have finally managed to come home. He explains that the Headmasters are from a planet called Master; the human-sized robots who live there built themselves Transformers-sized bodies. They can then transform themselves into the heads of the robots, and have now joined the Cybertron-Destron war. (Source: Anime News Network)

Adventure|Mecha|Sci-Fi
Watch NowAnime

Characters

Convoy

Convoy

Rodimus Prime

Rodimus Prime

Galvatron

Galvatron

Soundwave

Soundwave

Prowl

Prowl

Sideswipe

Sideswipe

Jazz

Jazz

Kup

Kup

Cyclonus

Cyclonus

Scourge

Scourge

Weirdwolf

Weirdwolf

Ultra Magnus

Ultra Magnus

Skull

Skull

Mindwipe

Mindwipe

Chromedome

Chromedome

Hardhead

Hardhead

Highbrow

Highbrow

Blurr

Blurr

Arcee

Arcee

Wheelie

Wheelie

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Episodes

  1. 1

    Four Warriors Come Out of the Sky (1)

    In the year 2011, the Decepticons are back, and they've got added power in the form of the newest addition to the Transformers' war—Headmasters!

    In the year 2011, the Decepticons are back, and they've got added power in the form of the newest addition to the Transformers' war—Headmasters!

    Play
  2. 2

    The Mystery of Planet Master (2)

    After learning of the origins of the Headmasters and the planet Master, the Autobots race to recover the missing Matrix.

    After learning of the origins of the Headmasters and the planet Master, the Autobots race to recover the missing Matrix.

    Play
  3. 3

    Birth of Double Convoy! (3)

    With the missing Matrix recovered, the race it on to return to Cybertron and secure the Autobots' control of the planet.

    With the missing Matrix recovered, the race it on to return to Cybertron and secure the Autobots' control of the planet.

    Play
  4. 4

    Operation: Cassette

    When Soundwave is resurrected as Soundblaster and Cybertron is attacked by the Madmachine, the Autobots respond by recreating Blaster as Twincast.

    When Soundwave is resurrected as Soundblaster and Cybertron is attacked by the Madmachine, the Autobots respond by recreating Blaster as Twincast.

    Play
  5. 5

    Rebellion on Planet Beast

    The Autobots head for planet Beast to aid the native Beastformers in repelling a Decepticon invasion.

    The Autobots head for planet Beast to aid the native Beastformers in repelling a Decepticon invasion.

    Play
  6. 6

    Approach of the Demon Meteorite

    Galvatron sends a gravity-warping meteor on a collision course with Cybertron, and only Daniel can save the day.

    Galvatron sends a gravity-warping meteor on a collision course with Cybertron, and only Daniel can save the day.

    Play
  7. 7

    The Four Million Year Old Veil of Mystery

    Scorponok lures the Autobot Headmasters into a trap on the planet Praum, where they must call upon all their training to survive.

    Scorponok lures the Autobot Headmasters into a trap on the planet Praum, where they must call upon all their training to survive.

    Play
  8. 8

    Terror of the Six Shadows

    The Trainbots take centre stage when six shadowy figures attack countries all across the world.

    The Trainbots take centre stage when six shadowy figures attack countries all across the world.

    Play
  9. 9

    Seibertron is in Grave Danger (1)

    When Vector Sigma develops a powerful new alloy, the Decepticons initiate an all-out strike against Cybertron to claim it for their own.

    When Vector Sigma develops a powerful new alloy, the Decepticons initiate an all-out strike against Cybertron to claim it for their own.

    Play
  10. 10

    Seibertron is in Grave Danger (2)

    The end looms for Cybertron as Scorponok's plan to secure power nears fruition...

    The end looms for Cybertron as Scorponok's plan to secure power nears fruition...

    Play
  11. 11

    Scorponok, The Shadow Emperor

    Scorponok takes command of the Decepticons, and the Autobot Headmasters must thwart his plan to seize control of an Earth satellite that can harness the energy of the sun.

    Scorponok takes command of the Decepticons, and the Autobot Headmasters must thwart his plan to seize control of an Earth satellite that can harness the energy of the sun.

    Play
  12. 12

    The Dormant Volcano Mysteriously Erupts

    The Autobots race to rescue a Peruvian village when the Decepticons cause a nearby volcano to erupt.

    The Autobots race to rescue a Peruvian village when the Decepticons cause a nearby volcano to erupt.

    Play
  13. 13

    Head On, Fortress Maximus

    Fortress must reveal his ultimate transformation when the Decepticons attack San Francisco with a carnivorous plant.

    Fortress must reveal his ultimate transformation when the Decepticons attack San Francisco with a carnivorous plant.

    Play
  14. 14

    Explosion on Mars!! Maximus is in Danger! (1)

    The Autobots attempt to stop a Decepticon plot to destroy the entire planet Mars.

    The Autobots attempt to stop a Decepticon plot to destroy the entire planet Mars.

    Play
  15. 15

    Explosion on Mars!! Megazarak Appears! (2)

    With Fortress Maximus out of power and the destruction of Mars looming ever nearer, Scorponok reveals his true face at last.

    With Fortress Maximus out of power and the destruction of Mars looming ever nearer, Scorponok reveals his true face at last.

    Play
  16. 16

    The Return of the Immortal Emperor

    In the middle of Scorponok's coronation as the new Decepticon emperor, the Autobots attack and an old enemy makes a surprising return!

    In the middle of Scorponok's coronation as the new Decepticon emperor, the Autobots attack and an old enemy makes a surprising return!

    Play
  17. 17

    SOS From Planet Sandra

    The Autobots respond when an emergency request for energy comes from the other-dimensional planet Sandra.

    The Autobots respond when an emergency request for energy comes from the other-dimensional planet Sandra.

    Play
  18. 18

    Daniel's Biggest Pinch Ever!!

    Spike attempts to negotiate peace with Galvatron, but all is not as it seems as the Decepticons, now joined by the Horrorcons, plan their next evil scheme.

    Spike attempts to negotiate peace with Galvatron, but all is not as it seems as the Decepticons, now joined by the Horrorcons, plan their next evil scheme.

    Play
  19. 19

    Battle to the Death on the Beehive Planet

    When the Decepticons attack the planet Hive, the Autobots have to prove their good intentions to the planet's inhabitants before they can save them!

    When the Decepticons attack the planet Hive, the Autobots have to prove their good intentions to the planet's inhabitants before they can save them!

    Play
  20. 20

    Tide-Turning Battle on the False Planet

    The Decepticons' newest target is the energy-rich Twin Star planetary system, but before the Autobots can come to its defense, the Headmasters are going to have to settle their own arguments first!

    The Decepticons' newest target is the energy-rich Twin Star planetary system, but before the Autobots can come to its defense, the Headmasters are going to have to settle their own arguments first!

    Play