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Star Trek: Prodigy
Star Trek: Prodigy
7.2•2021•TV-Y7•2 Seasons

A motley crew of young rebellious aliens commandeer an old Starfleet ship and must figure out how to work together while navigating a greater galaxy, in search for a better future. These six young outcasts know nothing about the ship they have commandeered, but over the course of their adventures together, they will each be introduced to Starfleet and the ideals it represents.

Animation|Sci-Fi & Fantasy|Kids
Watch NowSeries

Actors

Brett Gray

Brett Gray

Dal (voice)

Ella Purnell

Ella Purnell

Gwyn (voice)

Jason Mantzoukas

Jason Mantzoukas

Jankom Pog (voice)

Angus Imrie

Angus Imrie

Zero (voice)

Rylee Alazraqui

Rylee Alazraqui

Rok-Tahk (voice)

Dee Bradley Baker

Dee Bradley Baker

Murf (voice)

Kate Mulgrew

Kate Mulgrew

Kathryn Janeway (voice)

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Episodes

  1. 1

    Lost & Found (1) / Lost & Found (2)

    A group of lawless teens, exiled on a mining colony outside Federation space, discover a derelict Starfleet ship. Dal must gather an unlikely crew for their newfound ship if they are going to escape Tars Lamora, but the Diviner and his daughter Gwyn have other plans.

    A group of lawless teens, exiled on a mining colony outside Federation space, discover a derelict Starfleet ship. Dal must gather an unlikely crew for their newfound ship if they are going to escape Tars Lamora, but the Diviner and his daughter Gwyn have other plans.

    Play
  2. 3

    Starstruck

    Even with the guidance of their hologram advisor Janeway, the crew of The Protostar is tested when their ship is on a dangerous cosmic collision course.

    Even with the guidance of their hologram advisor Janeway, the crew of The Protostar is tested when their ship is on a dangerous cosmic collision course.

    Play
  3. 4

    Dream Catcher

    The crew has their first away mission on an undiscovered planet that manifests their deepest desires, only to realize the planet has desires of its own.

    The crew has their first away mission on an undiscovered planet that manifests their deepest desires, only to realize the planet has desires of its own.

    Play
  4. 5

    Terror Firma

    Marooned on a deadly planet, the crew must work together with their captive Gwyn to stay alive…except the planet isn’t the only thing in pursuit.

    Marooned on a deadly planet, the crew must work together with their captive Gwyn to stay alive…except the planet isn’t the only thing in pursuit.

    Play
  5. 6

    Kobayashi

    As Gwyn struggles to find her role aboard the U.S.S. Protostar, Dal tests his leadership skills in the newly discovered holodeck.

    As Gwyn struggles to find her role aboard the U.S.S. Protostar, Dal tests his leadership skills in the newly discovered holodeck.

    Play
  6. 7

    First Con-tact

    When a mentor from Dal’s past persuades him to use their Federation cover for personal gain, they quickly discover Starfleet has protocols for a reason.

    When a mentor from Dal’s past persuades him to use their Federation cover for personal gain, they quickly discover Starfleet has protocols for a reason.

    Play
  7. 8

    Time Amok

    When the U.S.S. Protostar is fractured in time by an anomaly, Hologram Janeway must synchronize the disjointed crew and save their ship before it destructs.

    When the U.S.S. Protostar is fractured in time by an anomaly, Hologram Janeway must synchronize the disjointed crew and save their ship before it destructs.

    Play
  8. 9

    A Moral Star (1)

    The crew forgo their dreams of Starfleet to return to Tars Lamora in a no-win scenario.

    The crew forgo their dreams of Starfleet to return to Tars Lamora in a no-win scenario.

    Play
  9. 10

    A Moral Star (2)

    When the plan goes awry, the crew must improvise. Meanwhile, Gwyn discovers a dark truth that will forever jeopardize their quest toward salvation.

    When the plan goes awry, the crew must improvise. Meanwhile, Gwyn discovers a dark truth that will forever jeopardize their quest toward salvation.

    Play
  10. 11

    Asylum

    At the edge of Federation space, the crew applies for asylum at a comm relay outpost, only for their starship to reveal its shocking true purpose.

    At the edge of Federation space, the crew applies for asylum at a comm relay outpost, only for their starship to reveal its shocking true purpose.

    Play
  11. 12

    Let Sleeping Borg Lie

    When the crew encounters a dormant Borg Cube, Zero risks everything to save their ship.

    When the crew encounters a dormant Borg Cube, Zero risks everything to save their ship.

    Play
  12. 13

    All the World's a Stage

    The crew answers a distress call to find a colony trapped in Starfleet's past.

    The crew answers a distress call to find a colony trapped in Starfleet's past.

    Play
  13. 14

    Crossroads

    When the crew attempts to secure transport to the Federation, they unwittingly cross paths with the Vice Admiral who is hunting them.

    When the crew attempts to secure transport to the Federation, they unwittingly cross paths with the Vice Admiral who is hunting them.

    Play
  14. 15

    Masquerade

    Trapped in the Neutral Zone, the crew encounters a rogue geneticist who sheds light on Dal’s past.

    Trapped in the Neutral Zone, the crew encounters a rogue geneticist who sheds light on Dal’s past.

    Play
  15. 16

    Preludes

    A Starfleet Admiral digs into the past of the Protostar crew. Meanwhile, the Diviner recalls his life's mission.

    A Starfleet Admiral digs into the past of the Protostar crew. Meanwhile, the Diviner recalls his life's mission.

    Play
  16. 17

    Ghost in the Machine

    When the crew gets trapped in the holodeck by a mysterious malfunction, they aren't sure what's programmed or what's real.

    When the crew gets trapped in the holodeck by a mysterious malfunction, they aren't sure what's programmed or what's real.

    Play
  17. 18

    Mindwalk

    Desperate to warn Starfleet of their dilemma, a daring experiment goes awry as Dal inadvertently swaps minds with a Starfleet Vice Admiral.

    Desperate to warn Starfleet of their dilemma, a daring experiment goes awry as Dal inadvertently swaps minds with a Starfleet Vice Admiral.

    Play
  18. 19

    Supernova (1)

    Surrounded by the Federation armada, the crew attempts to stop their ship from destroying all of Starfleet.

    Surrounded by the Federation armada, the crew attempts to stop their ship from destroying all of Starfleet.

    Play
  19. 20

    Supernova (2)

    As the Federation hangs in the balance, the crew must make the ultimate sacrifice to save Starfleet's future.

    As the Federation hangs in the balance, the crew must make the ultimate sacrifice to save Starfleet's future.

    Play