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Dilbert
Dilbert
6.8•1999•TV-PG•2 Seasons

Dilbert, a socially awkward but highly competent engineer, works in a dysfunctional workplace. The series satirizes corporate culture, featuring clueless managers, pointless meetings, bizarre company policies, and the daily frustrations of modern office life.

Animation|Comedy
Watch NowSeries

Actors

Daniel Stern

Daniel Stern

Dilbert (voice)

Larry Miller

Larry Miller

Pointy-Haired Boss (voice)

Gordon Hunt

Gordon Hunt

Wally (voice)

Chris Elliott

Chris Elliott

Dogbert (voice)

Gary Kroeger

Various (voice)

Jim Wise

Jim Wise

Loud Howard (voice)

Jackie Hoffman

Jackie Hoffman

Dilmom (voice)

Tress MacNeille

Tress MacNeille

Various

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Episodes

  1. 1

    The Name

    When Dilbert wakes up after another night of having the egg dream, he discovers he isn't the only one to have had the dream. His fellow employees tell him about The Chicken Man, a guy who turned into a chicken after he was put in charge of a product that he was unable to name. Dilbert soon finds himself in the same situation.

    When Dilbert wakes up after another night of having the egg dream, he discovers he isn't the only one to have had the dream. His fellow employees tell him about The Chicken Man, a guy who turned into a chicken after he was put in charge of a product that he was unable to name. Dilbert soon finds himself in the same situation.

    Play
  2. 2

    The Competition

    Dilbert is fired from his job when he is suspected of being a spy for a rival company (which was a rumor cooked up by Dogbert's online newsletter) and gets hired at a company that actually treats their workers like people.

    Dilbert is fired from his job when he is suspected of being a spy for a rival company (which was a rumor cooked up by Dogbert's online newsletter) and gets hired at a company that actually treats their workers like people.

    Play
  3. 3

    The Prototype

    Dilbert and Alice must work together to stop a rival team led by the legendary "Lena" from stealing their ideas and presenting them to the Boss as her own.

    Dilbert and Alice must work together to stop a rival team led by the legendary "Lena" from stealing their ideas and presenting them to the Boss as her own.

    Play
  4. 4

    The Takeover

    Dilbert and Wally become majority shareholders of their company after Dogbert manipulates the stock market.

    Dilbert and Wally become majority shareholders of their company after Dogbert manipulates the stock market.

    Play
  5. 5

    Testing

    The Gruntmaster 6000 prototype is put to the test by an evil masked test engineer named Bob Bastard.

    The Gruntmaster 6000 prototype is put to the test by an evil masked test engineer named Bob Bastard.

    Play
  6. 6

    Elbonian Trip

    Dilbert, Alice, Wally, Dogbert, and the Pointy-Haired Boss take a business trip to Elbonia. Alice and Dilbert attempt to free the Elbonian people (Alice adopts an Elbonian baby while Dilbert introduces the workers to human rights) while Wally becomes a prophet.

    Dilbert, Alice, Wally, Dogbert, and the Pointy-Haired Boss take a business trip to Elbonia. Alice and Dilbert attempt to free the Elbonian people (Alice adopts an Elbonian baby while Dilbert introduces the workers to human rights) while Wally becomes a prophet.

    Play
  7. 7

    Tower of Babel

    The repetitive passing-on of the same cold strain in Dilbert's office causes it to mutate and turns the coworkers into monsters. Rather than eliminate the virus, the company decides to start fresh by moving everyone to a new office, which Dilbert is tasked with designing.

    The repetitive passing-on of the same cold strain in Dilbert's office causes it to mutate and turns the coworkers into monsters. Rather than eliminate the virus, the company decides to start fresh by moving everyone to a new office, which Dilbert is tasked with designing.

    Play
  8. 8

    Little People

    Dilbert discovers that the office is inhabited by a race of former employees who have been "downsized" (literally shrunken down to size after they've been laid off) after finding all of his belongings used, the dry-erase markers disappearing, and X-rated websites on his computer.

    Dilbert discovers that the office is inhabited by a race of former employees who have been "downsized" (literally shrunken down to size after they've been laid off) after finding all of his belongings used, the dry-erase markers disappearing, and X-rated websites on his computer.

    Play
  9. 9

    The Knack

    Dilbert loses "the knack" for technology when he gets management DNA from accidentally drinking from the Boss's cup. His resulting mis-steps send the world back to the Dark Ages.

    Dilbert loses "the knack" for technology when he gets management DNA from accidentally drinking from the Boss's cup. His resulting mis-steps send the world back to the Dark Ages.

    Play
  10. 10

    Y2K

    On the eve of the new millennium, everyone — except Dilbert — is making New Year's plans. While assuring everyone that the company is prepared for Y2K, Dilbert discovers that the computer mainframe's main processor isn't Y2K-compatible and all the company's systems will crash if it isn't fixed. Dilbert is rewarded for discovering this by being assigned to fix it, and he discovers that the system's original programmer was Wally. But have years of drudgework dulled his brain too much to be able to tackle this crucial task?

    On the eve of the new millennium, everyone — except Dilbert — is making New Year's plans. While assuring everyone that the company is prepared for Y2K, Dilbert discovers that the computer mainframe's main processor isn't Y2K-compatible and all the company's systems will crash if it isn't fixed. Dilbert is rewarded for discovering this by being assigned to fix it, and he discovers that the system's original programmer was Wally. But have years of drudgework dulled his brain too much to be able to tackle this crucial task?

    Play
  11. 11

    Charity

    Dilbert is forced to be a charity coordinator for the "Associated Way" charity drive.

    Dilbert is forced to be a charity coordinator for the "Associated Way" charity drive.

    Play
  12. 12

    Holiday

    Dilbert thinks there are too many time-wasting holidays; Dogbert concurrently convinces Congress to abandon all holidays in favor of a National Dogbert Day.

    Dilbert thinks there are too many time-wasting holidays; Dogbert concurrently convinces Congress to abandon all holidays in favor of a National Dogbert Day.

    Play
  13. 13

    Infomercial

    The pre-production—non-lab-tested—Gruntmaster 6000 is scheduled to be tested by a Texan family.

    The pre-production—non-lab-tested—Gruntmaster 6000 is scheduled to be tested by a Texan family.

    Play