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Jonny Quest
Jonny Quest
8.1•1964•U/A 16+•1 Season

The adventures of the 10-year-old son of a government scientist.

Action & Adventure|Animation
Watch NowSeries

Actors

Tim Matheson

Tim Matheson

Jonny Quest (voice)

Mike Road

Mike Road

Race Bannon (voice)

Danny Bravo

Danny Bravo

Hadji (voice)

Don Messick

Don Messick

Dr. Quest / Bandit (voice)

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Episodes

  1. 1

    The Mystery of the Lizard Men

    While investigating the disappearance of multiple ships in the Sargasso Sea, Dr. Quest discovers a secret laser base (operated by a foreign provocateur and protected by lizard-suited scuba divers) hidden aboard an 18th-century shipwreck.

    While investigating the disappearance of multiple ships in the Sargasso Sea, Dr. Quest discovers a secret laser base (operated by a foreign provocateur and protected by lizard-suited scuba divers) hidden aboard an 18th-century shipwreck.

    Play
  2. 2

    Arctic Splashdown

    A foreign submarine crew races Dr. Quest and his recovery team (aboard an American icebreaker) to a downed experimental missile in the Arctic ice cap.

    A foreign submarine crew races Dr. Quest and his recovery team (aboard an American icebreaker) to a downed experimental missile in the Arctic ice cap.

    Play
  3. 3

    The Curse of Anubis

    A former archaeologist friend-turned Arab nationalist revolutionary named Ahmed Kareem, who is being stalked by a vengeful mummy, attempts to frame Dr. Quest and Race for the theft of a priceless Egyptian artifact.

    A former archaeologist friend-turned Arab nationalist revolutionary named Ahmed Kareem, who is being stalked by a vengeful mummy, attempts to frame Dr. Quest and Race for the theft of a priceless Egyptian artifact.

    Play
  4. 4

    Pursuit of the Po-Ho

    While going to the aid of a captive fellow scientist in the Amazon jungle, Dr. Quest is abducted (for ritual sacrifice) by a tribe of hostile native warriors.

    While going to the aid of a captive fellow scientist in the Amazon jungle, Dr. Quest is abducted (for ritual sacrifice) by a tribe of hostile native warriors.

    Play
  5. 5

    Riddle of the Gold

    While investigating a bar of fake gold from a supposedly exhausted Indian mine, Dr. Quest discovers an alchemist counterfeit ring (conceived by his nemesis, Dr. Zin, and operated from the palace of an impostor Maharaja) that could bring damage to the global financial market.

    While investigating a bar of fake gold from a supposedly exhausted Indian mine, Dr. Quest discovers an alchemist counterfeit ring (conceived by his nemesis, Dr. Zin, and operated from the palace of an impostor Maharaja) that could bring damage to the global financial market.

    Play
  6. 6

    Treasure of the Temple

    While on an archaeological expedition to an ancient Mayan city in the Yucatán jungle, Dr. Quest is threatened by a greedy, ruthless British treasure hunter named Perkins and his native confederates, searching for riches in the same ruins.

    While on an archaeological expedition to an ancient Mayan city in the Yucatán jungle, Dr. Quest is threatened by a greedy, ruthless British treasure hunter named Perkins and his native confederates, searching for riches in the same ruins.

    Play
  7. 7

    Calcutta Adventure

    While investigating a mysterious ailment in India, Dr. Quest discovers an underground nerve-gas factory (operated by a criminal mastermind and protected by hazmat-suited guards) hidden high within a remote mountain range.

    While investigating a mysterious ailment in India, Dr. Quest discovers an underground nerve-gas factory (operated by a criminal mastermind and protected by hazmat-suited guards) hidden high within a remote mountain range.

    Play
  8. 8

    The Robot Spy

    Dr. Zin sends a large, black, cyclopean, four-legged spider-like robot (by a flying saucer-like craft) to a U.S. government research facility in the American Southwest to steal the secrets of a para-power ray gun on which Dr. Quest is working.

    Dr. Zin sends a large, black, cyclopean, four-legged spider-like robot (by a flying saucer-like craft) to a U.S. government research facility in the American Southwest to steal the secrets of a para-power ray gun on which Dr. Quest is working.

    Play
  9. 9

    Double Danger

    An impostor disguised as Race is infiltrated into Dr. Quest's expedition to gather a rare pharmaceutical plant by Dr. Zin (who covets the plant's potential mind-control properties) in the jungles of Thailand.

    An impostor disguised as Race is infiltrated into Dr. Quest's expedition to gather a rare pharmaceutical plant by Dr. Zin (who covets the plant's potential mind-control properties) in the jungles of Thailand.

    Play
  10. 10

    Shadow of the Condor

    After an emergency landing in the Andes Mountains, Race is challenged to an aerial dogfight by Baron Heinrich von Frohleich, an old German fighter ace of World War I fame (who keeps a collection of vintage aircraft at his Bavarian-style castle in South America). The Baron's machine guns, however, are loaded — Race's are not.

    After an emergency landing in the Andes Mountains, Race is challenged to an aerial dogfight by Baron Heinrich von Frohleich, an old German fighter ace of World War I fame (who keeps a collection of vintage aircraft at his Bavarian-style castle in South America). The Baron's machine guns, however, are loaded — Race's are not.

    Play
  11. 11

    Skull and Double Crossbones

    In the Caribbean Sea, a new cook aboard the Quest research vessel betrays his employer to a gang of Mexican pirates (seeking a sunken treasure chest, discovered by Jonny).

    In the Caribbean Sea, a new cook aboard the Quest research vessel betrays his employer to a gang of Mexican pirates (seeking a sunken treasure chest, discovered by Jonny).

    Play
  12. 12

    The Dreadful Doll

    While researching marine biology in the Caribbean, Dr. Quest encounters a phony witch doctor, who is protecting a secret submarine base (under construction by a criminal contractor) with his supposed voodoo powers.

    While researching marine biology in the Caribbean, Dr. Quest encounters a phony witch doctor, who is protecting a secret submarine base (under construction by a criminal contractor) with his supposed voodoo powers.

    Play
  13. 13

    A Small Matter of Pygmies

    When the members of his team descend in a plane crash over uncharted jungle territory, Dr. Quest must rescue them (with the help of local authorities) from a tribe of hostile Pygmy warriors.

    When the members of his team descend in a plane crash over uncharted jungle territory, Dr. Quest must rescue them (with the help of local authorities) from a tribe of hostile Pygmy warriors.

    Play
  14. 14

    Dragons of Ashida

    On a visit to Japan, Dr. Quest finds that an old biologist friend (having gone insane) is breeding over-sized carnivorous lizards for the purpose of hunting human prey.

    On a visit to Japan, Dr. Quest finds that an old biologist friend (having gone insane) is breeding over-sized carnivorous lizards for the purpose of hunting human prey.

    Play
  15. 15

    Turu the Terrible

    While searching for a rare strategic mineral in the Amazon jungle, Dr. Quest and Race discover a prehistoric Pteranodon, trained by a wheelchair-bound slave driver to capture and guard native workers needed for his mining operation.

    While searching for a rare strategic mineral in the Amazon jungle, Dr. Quest and Race discover a prehistoric Pteranodon, trained by a wheelchair-bound slave driver to capture and guard native workers needed for his mining operation.

    Play
  16. 16

    The Fraudulent Volcano

    While investigating unusual tremors on a tropical island in the South Pacific, Dr. Quest and Race uncover a secret ray gun base (operated by Dr. Zin and protected by hovercraft-mounted guards) hidden deep within a local volcano.

    While investigating unusual tremors on a tropical island in the South Pacific, Dr. Quest and Race uncover a secret ray gun base (operated by Dr. Zin and protected by hovercraft-mounted guards) hidden deep within a local volcano.

    Play
  17. 17

    Werewolf of the Timberland

    While hunting for samples of petrified wood in the Canadian Rockies, Dr. Quest is threatened by a gang of lumberjacks (one of whom disguises himself as a werewolf) intent on protecting their gold-smuggling operation.

    While hunting for samples of petrified wood in the Canadian Rockies, Dr. Quest is threatened by a gang of lumberjacks (one of whom disguises himself as a werewolf) intent on protecting their gold-smuggling operation.

    Play
  18. 18

    Pirates from Below

    The Quest home compound in Florida is attacked by foreign (submarine-borne) agents, intent on stealing a new undersea crawling vehicle that Dr. Quest is developing for the United States Navy.

    The Quest home compound in Florida is attacked by foreign (submarine-borne) agents, intent on stealing a new undersea crawling vehicle that Dr. Quest is developing for the United States Navy.

    Play
  19. 19

    Attack of the Tree People

    Jonny and Hadji are marooned (by shipwreck) on the jungle coast of the African continent, where they are adopted by a tribe of friendly brown gorilla-like apes who protect them from a pair of Australian poachers, intent on kidnapping them for ransom. When the poachers managed to abduct Dr. Quest and Race, Jonny and Hadji must persuade to the apes to help rescue them and defeat the poachers.

    Jonny and Hadji are marooned (by shipwreck) on the jungle coast of the African continent, where they are adopted by a tribe of friendly brown gorilla-like apes who protect them from a pair of Australian poachers, intent on kidnapping them for ransom. When the poachers managed to abduct Dr. Quest and Race, Jonny and Hadji must persuade to the apes to help rescue them and defeat the poachers.

    Play
  20. 20

    The Invisible Monster

    Dr. Quest responds to the distress signal from a fellow scientist, who has accidentally unleashed an (invisible) energy monster on a South Pacific island.

    Dr. Quest responds to the distress signal from a fellow scientist, who has accidentally unleashed an (invisible) energy monster on a South Pacific island.

    Play