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Karakuri Circus

Karakuri Circus

6.8•2018•U/A 16+•36 Episodes

The protagonist, Masaru, has just inherited a big fortune after the death of his father. However, people are trying to get their hands on it by any means necessary, even if it means killing him. Narumi helped Masaru from being kidnapped after fighting some weird guys. He found out that they're not humans but wooden puppets with amazing strength. After a hard fight, Narumi was forced to admit that he's no opponent for them; and just when he started to think that Masaru would be captured, Shirogane, Masaru's watcher arrives from France with a weapon, the puppet Arlequin. Here, begins the story of Karakuri Circus.

Adventure|Mystery
Watch NowAnime

Characters

Narumi Katou

Narumi Katou

Masaru Saiga

Masaru Saiga

Shirogane

Shirogane

Guy Christophe Rech

Guy Christophe Rech

Arlequino

Arlequino

Eiryou Ashihana

Eiryou Ashihana

Columbine

Columbine

Hiro Nakamachi

Hiro Nakamachi

Noriyuki Nakamachi

Noriyuki Nakamachi

Shouji Saiga

Shouji Saiga

Vilma Thorne

Vilma Thorne

Pantalon

Pantalon

Dottore

Dottore

Shinobu Nakamachi

Shinobu Nakamachi

Taranda Lieselotte Tachibana

Taranda Lieselotte Tachibana

Zenji Saiga

Zenji Saiga

Lucille Verneuil

Lucille Verneuil

Takami

Takami

Jian-Feng Liang

Jian-Feng Liang

Ozaki

Ozaki

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Episodes

  1. 1

    The Curtain Rises

    Narumi Katou, in a bear costume promoting the Straw Circus, encounters Masaru Saiga, who accidentally triggers Narumi’s Zonapha attack. Masaru’s laugh saves Narumi, but he’s kidnapped by men in black suits. Narumi rescues him, escaping by train. Masaru shares his father’s death and inheritance tied to Karakuri puppets. On the train, they’re attacked by puppets, revealed when one is destroyed. Masaru summons Shirogane, a harlequin-clad woman, who uses the puppet Harlequin from his suitcase to defeat the attacker. Shirogane takes Narumi and the unconscious Masaru to a clinic, while a pursuer deploys the puppet Pulcinella.

    Narumi Katou, in a bear costume promoting the Straw Circus, encounters Masaru Saiga, who accidentally triggers Narumi’s Zonapha attack. Masaru’s laugh saves Narumi, but he’s kidnapped by men in black suits. Narumi rescues him, escaping by train. Masaru shares his father’s death and inheritance tied to Karakuri puppets. On the train, they’re attacked by puppets, revealed when one is destroyed. Masaru summons Shirogane, a harlequin-clad woman, who uses the puppet Harlequin from his suitcase to defeat the attacker. Shirogane takes Narumi and the unconscious Masaru to a clinic, while a pursuer deploys the puppet Pulcinella.

    Play
  2. 2

    Promise

    Ashihana sends Pulcinella to attack, but Shirogane’s Harlequin easily defeats it. Ashihana’s gang captures Masaru, but Narumi rescues him, suffering a Zonapha attack. Unable to make Shirogane or Masaru laugh, Narumi gets Shirogane to beat him up in a store, curing his attack. Shirogane and Masaru move into Narumi’s apartment, unaware they’re being watched. The puppet Grimaldi snatches Masaru through a window. Ashihana, from the Slaughter Team, reveals the Kidnap Team took Masaru to the Saiga villa in Karuizawa, filled with dangerous Karakuri puppets, and offers to guide them there.

    Ashihana sends Pulcinella to attack, but Shirogane’s Harlequin easily defeats it. Ashihana’s gang captures Masaru, but Narumi rescues him, suffering a Zonapha attack. Unable to make Shirogane or Masaru laugh, Narumi gets Shirogane to beat him up in a store, curing his attack. Shirogane and Masaru move into Narumi’s apartment, unaware they’re being watched. The puppet Grimaldi snatches Masaru through a window. Ashihana, from the Slaughter Team, reveals the Kidnap Team took Masaru to the Saiga villa in Karuizawa, filled with dangerous Karakuri puppets, and offers to guide them there.

    Play
  3. 3

    Abyss

    Masaru’s uncle, Zenji Saiga, claims to protect him but raises suspicions. Narumi and Shirogane storm the Saiga villa, clashing with the Kidnap Team as the Slaughter Team follows. Shirogane’s Harlequin destroys a trap door and the puppet Theogualtier. Masaru discovers his father’s notes revealing he’s bait to destroy the Kuroga clan. Narumi and Shirogane fall into a trap, triggering Narumi’s Zonapha attack. Shirogane shares her past as a puppet master and why she can’t laugh. Masaru escapes Zenji by jumping from a window, landing safely near Ashihana, whom he tries to hire.

    Masaru’s uncle, Zenji Saiga, claims to protect him but raises suspicions. Narumi and Shirogane storm the Saiga villa, clashing with the Kidnap Team as the Slaughter Team follows. Shirogane’s Harlequin destroys a trap door and the puppet Theogualtier. Masaru discovers his father’s notes revealing he’s bait to destroy the Kuroga clan. Narumi and Shirogane fall into a trap, triggering Narumi’s Zonapha attack. Shirogane shares her past as a puppet master and why she can’t laugh. Masaru escapes Zenji by jumping from a window, landing safely near Ashihana, whom he tries to hire.

    Play
  4. 4

    Swirling Tiger

    Ashihana declines Masaru’s offer until a diary reveals the Slaughter Team’s exploitation by the Saiga. Using Grimaldi, Ashihana re-enters the villa. Yamanaka traps Narumi and Shirogane, and Masaru agrees to be Zenji’s son, but attacks him when Zenji plans to kill them. Shirogane shares her tragic childhood with Narumi. Masaru and Ashihana use Grimaldi to free them, but Yamanaka attacks again. Masaru controls Harlequin, shifting the battle until explosives destroy the villa. Masaru, Narumi, and Shirogane survive, but only Narumi’s left arm remains.

    Ashihana declines Masaru’s offer until a diary reveals the Slaughter Team’s exploitation by the Saiga. Using Grimaldi, Ashihana re-enters the villa. Yamanaka traps Narumi and Shirogane, and Masaru agrees to be Zenji’s son, but attacks him when Zenji plans to kill them. Shirogane shares her tragic childhood with Narumi. Masaru and Ashihana use Grimaldi to free them, but Yamanaka attacks again. Masaru controls Harlequin, shifting the battle until explosives destroy the villa. Masaru, Narumi, and Shirogane survive, but only Narumi’s left arm remains.

    Play
  5. 5

    Circus - Departure

    Two months later, Masaru recovers and lives with Shirogane, who enrolls in a nearby high school to protect him from bullies. Masaru shrugs off their taunts, showing his scars. Shinobu Nakamachi faces eviction while rebuilding a circus. At school, Masaru gains acceptance, and Shirogane’s acrobatic talents make her popular. Masaru takes Shirogane to meet Nakamachi, convincing her to join his circus with Nori, Hiro, and animal handler Liselotte. Meanwhile, Narumi lies unconscious in intensive care, missing his left arm.

    Two months later, Masaru recovers and lives with Shirogane, who enrolls in a nearby high school to protect him from bullies. Masaru shrugs off their taunts, showing his scars. Shinobu Nakamachi faces eviction while rebuilding a circus. At school, Masaru gains acceptance, and Shirogane’s acrobatic talents make her popular. Masaru takes Shirogane to meet Nakamachi, convincing her to join his circus with Nori, Hiro, and animal handler Liselotte. Meanwhile, Narumi lies unconscious in intensive care, missing his left arm.

    Play
  6. 6

    Hell

    Narumi awakens in an Illinois hospital with amnesia and a prosthetic arm, saved by Guy Christophe Resh. The hospital, run by Dr. Banhart, houses 2,000 children with Zonapha syndrome, where staff smile to prevent attacks. Narumi learns terminal Zonapha patients linger between life and death. Resh reveals the Midnight Circus uses automata to spread Zonapha and asks Narumi to become a Shirogane. The last Aqua Vitae healed Narumi. When Paulmann and Anselmus attack the school, Resh uses his Karakuri Olympia, and Narumi helps defeat them.

    Narumi awakens in an Illinois hospital with amnesia and a prosthetic arm, saved by Guy Christophe Resh. The hospital, run by Dr. Banhart, houses 2,000 children with Zonapha syndrome, where staff smile to prevent attacks. Narumi learns terminal Zonapha patients linger between life and death. Resh reveals the Midnight Circus uses automata to spread Zonapha and asks Narumi to become a Shirogane. The last Aqua Vitae healed Narumi. When Paulmann and Anselmus attack the school, Resh uses his Karakuri Olympia, and Narumi helps defeat them.

    Play
  7. 7

    Demonic

    Paulmann and Anselmus injure Narumi, but his Aqua Vitae-enhanced healing allows him to destroy them. Narumi agrees to become a Shirogane to protect the children. At the Nakamachi Circus, Shirogane performs as a clown and is challenged by Vilma. That night, Vilma corners Masaru to kill him but is stopped by Shirogane, who recovers from Vilma’s knives and defeats her with Harlequin. Impressed by Shirogane’s loyalty and Masaru’s resolve, Vilma joins the Nakamachi Circus.

    Paulmann and Anselmus injure Narumi, but his Aqua Vitae-enhanced healing allows him to destroy them. Narumi agrees to become a Shirogane to protect the children. At the Nakamachi Circus, Shirogane performs as a clown and is challenged by Vilma. That night, Vilma corners Masaru to kill him but is stopped by Shirogane, who recovers from Vilma’s knives and defeats her with Harlequin. Impressed by Shirogane’s loyalty and Masaru’s resolve, Vilma joins the Nakamachi Circus.

    Play
  8. 8

    Moment's beginning, moment's end

    Shirogane enters a beauty contest for the Nakamachi Circus’s publicity. Masaru convinces Lise to perform, while Shirogane recalls Narumi. In China, Narumi, Guy, and Lucille face ten hijacking automata on their plane. Narumi defeats them without triggering explosions. Mr. Spazza’s insectoid automata attack, and Guy exits to fight them while Lucille lands the plane in a bay. The Nakamachi Circus’s opening is disrupted by the crash. Shirogane stops the automaton Magdalen from attacking Masaru, and Narumi appears through the flames.

    Shirogane enters a beauty contest for the Nakamachi Circus’s publicity. Masaru convinces Lise to perform, while Shirogane recalls Narumi. In China, Narumi, Guy, and Lucille face ten hijacking automata on their plane. Narumi defeats them without triggering explosions. Mr. Spazza’s insectoid automata attack, and Guy exits to fight them while Lucille lands the plane in a bay. The Nakamachi Circus’s opening is disrupted by the crash. Shirogane stops the automaton Magdalen from attacking Masaru, and Narumi appears through the flames.

    Play
  9. 9

    Memories

    After the crash, Shirogane rescues Guy and shares her past with him and Narumi. Masaru, haunted by dreams, searches for Narumi. In China’s mountains, Narumi, Lucille, and Ming-Xia find Ming-Xia’s father, Liang Jian-Feng, with Zonapha at an Aqua Vitae spring. He recounts his ancestors, Yin and Jin, who studied alchemy in Prague. Narumi recognizes the story, recalling the brothers’ love for Francine, which caused their rift.

    After the crash, Shirogane rescues Guy and shares her past with him and Narumi. Masaru, haunted by dreams, searches for Narumi. In China’s mountains, Narumi, Lucille, and Ming-Xia find Ming-Xia’s father, Liang Jian-Feng, with Zonapha at an Aqua Vitae spring. He recounts his ancestors, Yin and Jin, who studied alchemy in Prague. Narumi recognizes the story, recalling the brothers’ love for Francine, which caused their rift.

    Play
  10. 10

    Francine

    Narumi recounts Yin’s memories: Jin abducted Francine after she chose Yin. Years later, Yin found Francine imprisoned in Quiberon, dying from a disease. He perfected Aqua Vitae to save her, but she died in a fire. Jin later created an automaton, Lady Francine, animated by Aqua Vitae, and spread Zonapha to force villagers to make her laugh. Lucille, a survivor, gained Yin’s memories and Harlequin, vowing to destroy Jin’s automata. Pantalone seeks Aqua Vitae, but Liang Jian-Feng triggers an explosion, destroying the spring.

    Narumi recounts Yin’s memories: Jin abducted Francine after she chose Yin. Years later, Yin found Francine imprisoned in Quiberon, dying from a disease. He perfected Aqua Vitae to save her, but she died in a fire. Jin later created an automaton, Lady Francine, animated by Aqua Vitae, and spread Zonapha to force villagers to make her laugh. Lucille, a survivor, gained Yin’s memories and Harlequin, vowing to destroy Jin’s automata. Pantalone seeks Aqua Vitae, but Liang Jian-Feng triggers an explosion, destroying the spring.

    Play
  11. 11

    Fanfare

    In Maine, Shirogane-Os prepare to attack the Midnight Circus in the Sahara. Narumi, Lucille, and Ming-Xia join them, meeting George Laroche and Ashihana in France. At the circus, they face the Faceless Commander and his Shirogane-Os. Les Quatre Pionniers propose one-on-one battles. Zed destroys two automata but is defeated by Merry-Go-Round Olsen. Narumi smashes an automaton, while Fatima and Ming-Xia face Orazio and Pedrolino. After winning, a trapdoor sends them to another challenge.

    In Maine, Shirogane-Os prepare to attack the Midnight Circus in the Sahara. Narumi, Lucille, and Ming-Xia join them, meeting George Laroche and Ashihana in France. At the circus, they face the Faceless Commander and his Shirogane-Os. Les Quatre Pionniers propose one-on-one battles. Zed destroys two automata but is defeated by Merry-Go-Round Olsen. Narumi smashes an automaton, while Fatima and Ming-Xia face Orazio and Pedrolino. After winning, a trapdoor sends them to another challenge.

    Play
  12. 12

    The faceless commander

    Fatima and Ming-Xia receive treatment, while Narumi, Rockenfield, Malina, and Tor face deadly traps in the Midnight Circus. They split into two groups, with Narumi’s group navigating a dark staircase. The others enter a chamber requiring combat to proceed. George and Ashihana arrive by helicopter. Below, Narumi’s group faces more traps, and the Faceless Commander sacrifices himself to save Narumi, who reunites with Tor, Timbavati, Rockenfield, and Malina to confront Les Quatre Pionniers.

    Fatima and Ming-Xia receive treatment, while Narumi, Rockenfield, Malina, and Tor face deadly traps in the Midnight Circus. They split into two groups, with Narumi’s group navigating a dark staircase. The others enter a chamber requiring combat to proceed. George and Ashihana arrive by helicopter. Below, Narumi’s group faces more traps, and the Faceless Commander sacrifices himself to save Narumi, who reunites with Tor, Timbavati, Rockenfield, and Malina to confront Les Quatre Pionniers.

    Play
  13. 13

    Lucille

    Tor, Timbavati, Rockenfield, and Malina battle the Quatre Pionniers. A weakened Narumi struggles to reach Doll Francine. Lucille arrives with Fatima, Ming-Xia, Ashihana, and George, unveiling her Francine marionette, Angelina, halting the circus. Lucille convinces Dottore to abandon Francine, but he fatally wounds her, causing her to crystallize. Tor self-destructs to eliminate automata, allowing Narumi’s treatment. Timbavati battles Columbine, using his Shirogane blood to neutralize her, but both die.

    Tor, Timbavati, Rockenfield, and Malina battle the Quatre Pionniers. A weakened Narumi struggles to reach Doll Francine. Lucille arrives with Fatima, Ming-Xia, Ashihana, and George, unveiling her Francine marionette, Angelina, halting the circus. Lucille convinces Dottore to abandon Francine, but he fatally wounds her, causing her to crystallize. Tor self-destructs to eliminate automata, allowing Narumi’s treatment. Timbavati battles Columbine, using his Shirogane blood to neutralize her, but both die.

    Play
  14. 14

    By the Sea, in the Dead of Night

    Pantalone and Arlecchino destroy the Francine marionette and George. A Shirogane doctor dies saving Narumi. Fatima’s Spinettina fails against Pantalone and Arlecchino, but Narumi defeats them. Lady Francine reveals she’s a copy, and the real Francine is elsewhere. Narumi attacks Shirogane, mistaking her for Francine based on a Clogue survivor’s claim, but spares her after recalling their past with Masaru.

    Pantalone and Arlecchino destroy the Francine marionette and George. A Shirogane doctor dies saving Narumi. Fatima’s Spinettina fails against Pantalone and Arlecchino, but Narumi defeats them. Lady Francine reveals she’s a copy, and the real Francine is elsewhere. Narumi attacks Shirogane, mistaking her for Francine based on a Clogue survivor’s claim, but spares her after recalling their past with Masaru.

    Play
  15. 15

    Back to the Starting Point

    At the Saiga ruins, Masaru receives a letter and keys from Sadayoshi, revealing he’s his father reborn. Kuroga puppeteers attack with Shogetsu, believing Masaru is Sadayoshi. Masaru uses Goyellemes and Captain Nemo to defeat them but is captured and brought before Shōji’s conscious remains.

    At the Saiga ruins, Masaru receives a letter and keys from Sadayoshi, revealing he’s his father reborn. Kuroga puppeteers attack with Shogetsu, believing Masaru is Sadayoshi. Masaru uses Goyellemes and Captain Nemo to defeat them but is captured and brought before Shōji’s conscious remains.

    Play
  16. 16

    Encounter

    Shōji forces Masaru to drink his blood, triggering memories of Shōji’s past at Miura Dojo and meeting Angelina (Tohno-dayu), who wielded Arlequin. Shōji drank Aqua Vitae to stay with her forever, vowing eternal love.

    Shōji forces Masaru to drink his blood, triggering memories of Shōji’s past at Miura Dojo and meeting Angelina (Tohno-dayu), who wielded Arlequin. Shōji drank Aqua Vitae to stay with her forever, vowing eternal love.

    Play
  17. 17

    Visitor

    Shōji reveals Sadayoshi was adopted, not his biological son. Guy shares his Zonapha infection and transformation into a Shirogane. Angelina refused to surrender her Soft Stone, defeating Guy. Shōji adjusted a Francine automaton to be less powerful and brought her home to Angelina, who later gave birth to a daughter.

    Shōji reveals Sadayoshi was adopted, not his biological son. Guy shares his Zonapha infection and transformation into a Shirogane. Angelina refused to surrender her Soft Stone, defeating Guy. Shōji adjusted a Francine automaton to be less powerful and brought her home to Angelina, who later gave birth to a daughter.

    Play
  18. 18

    A Smile

    Shōji names his daughter Éléonore. Her birth affects Guy and Francine, who feels incomplete without a vital gear. Automata attack for the Soft Stone, now in Éléonore. Francine escapes with her, turning well water into Aqua Vitae, consuming herself. Angelina dies fighting automata, crystallizing. Shōji and Guy continue the battle.

    Shōji names his daughter Éléonore. Her birth affects Guy and Francine, who feels incomplete without a vital gear. Automata attack for the Soft Stone, now in Éléonore. Francine escapes with her, turning well water into Aqua Vitae, consuming herself. Angelina dies fighting automata, crystallizing. Shōji and Guy continue the battle.

    Play
  19. 19

    The Truth Behind the Shadow

    Guy insists Masaru is Sadayoshi. Masaru denies it, encountering Éléonore but falling unconscious after Guy’s attack. Shōji’s memories reveal Éléonore’s life in Quiberon and Sadayoshi’s betrayal, using Masaru for immortality. Shōji destroyed the memory data, surviving Sadayoshi’s attempt to kill him.

    Guy insists Masaru is Sadayoshi. Masaru denies it, encountering Éléonore but falling unconscious after Guy’s attack. Shōji’s memories reveal Éléonore’s life in Quiberon and Sadayoshi’s betrayal, using Masaru for immortality. Shōji destroyed the memory data, surviving Sadayoshi’s attempt to kill him.

    Play
  20. 20

    Black Sun

    Masaru recalls Sadayoshi downloading memories into him during a car crash, where Shōji and Guy intervened. At Karuizawa, Daiki, the Faceless Commander, claims to be Masaru’s father, embodying Bai Jin and Sadayoshi. He attacks, but Éléonore takes a blow meant for Masaru. Daiki escapes with her, challenging Masaru to follow. Shōji dies, reuniting with Angelina in the afterlife.

    Masaru recalls Sadayoshi downloading memories into him during a car crash, where Shōji and Guy intervened. At Karuizawa, Daiki, the Faceless Commander, claims to be Masaru’s father, embodying Bai Jin and Sadayoshi. He attacks, but Éléonore takes a blow meant for Masaru. Daiki escapes with her, challenging Masaru to follow. Shōji dies, reuniting with Angelina in the afterlife.

    Play